France vs Lithuania, Republic of: Individuals using the Internet
France
88.7%
in 2024
Lithuania, Republic of
89.2%
in 2024
France rank
70th
Lithuania, Republic of rank
68th
Individuals using the Internet over time
- France
- Lithuania, Republic of
How they compare
Lithuania, Republic of currently reports 89.2% against 88.7% in France, a difference of 0.5%.
The two have swapped places 1 time across 30 shared years of data; in 1990 it was France ahead.
France ranks 70th and Lithuania, Republic of ranks 68th of 208 countries.
Across the 4 decades both report, France averaged higher in 3 and Lithuania, Republic of in 1.
Head to head by decade
| Decade | France | Lithuania, Republic of | Difference | Ahead |
|---|---|---|---|---|
| 1990s | 4.5% | 1.2% | 3.2% | France |
| 2000s | 44.4% | 33.3% | 11.1% | France |
| 2010s | 80.5% | 71.8% | 8.7% | France |
| 2020s | 86.3% | 87.1% | 0.7% | Lithuania, Republic of |
Averages of every year both report within each decade.
Frequently asked questions
- Which has higher individuals using the internet, France or Lithuania, Republic of?
- Lithuania, Republic of, at 89.2% against 88.7% in France as of 2024.
- What is the difference in individuals using the internet between France and Lithuania, Republic of?
- 0.5%, with Lithuania, Republic of ahead.
- How many years of comparable data are there for France and Lithuania, Republic of?
- 30 years are reported by both, from 1990 to 2024.
- How do France and Lithuania, Republic of rank globally for individuals using the internet?
- France ranks 70th and Lithuania, Republic of ranks 68th of 208 countries.
- Where does this data come from?
- World Telecommunication/ICT Indicators Database, International Telecommunication Union (ITU), published as Individuals using the Internet (% of population). Statizoid refreshes it automatically from the source and publishes the full history for both places.
Individual pages
About this data
Internet users are individuals who have used the Internet (from any location) in the last 3 months. The Internet can be used via a computer, mobile phone, personal digital assistant, games machine, digital TV etc.