Kazakhstan vs Sub-Saharan Africa: Individuals using the Internet, female
Kazakhstan
92.6%
in 2024
Sub-Saharan Africa
29.4%
in 2024
Kazakhstan rank
30th
Sub-Saharan Africa rank
27th
Individuals using the Internet, female over time
- Kazakhstan
- Sub-Saharan Africa
How they compare
Kazakhstan currently reports 92.6% against 29.4% in Sub-Saharan Africa, a difference of 63.2%.
That makes Kazakhstan's figure about 3.2 times Sub-Saharan Africa's.
Across all 6 years both countries report, Kazakhstan has been ahead every year.
Kazakhstan ranks 30th and Sub-Saharan Africa ranks 27th of 86 countries.
Kazakhstan has averaged higher in every one of the 2 decades both report.
Head to head by decade
| Decade | Kazakhstan | Sub-Saharan Africa | Difference | Ahead |
|---|---|---|---|---|
| 2010s | 81.0% | 20.2% | 60.8% | Kazakhstan |
| 2020s | 90.2% | 26.3% | 64.0% | Kazakhstan |
Averages of every year both report within each decade.
Frequently asked questions
- Which has higher individuals using the internet, female, Kazakhstan or Sub-Saharan Africa?
- Kazakhstan, at 92.6% against 29.4% in Sub-Saharan Africa as of 2024.
- What is the difference in individuals using the internet, female between Kazakhstan and Sub-Saharan Africa?
- 63.2%, with Kazakhstan ahead.
- How many years of comparable data are there for Kazakhstan and Sub-Saharan Africa?
- 6 years are reported by both, from 2019 to 2024.
- How do Kazakhstan and Sub-Saharan Africa rank globally for individuals using the internet, female?
- Kazakhstan ranks 30th and Sub-Saharan Africa ranks 27th of 86 countries.
- Where does this data come from?
- World Telecommunication/ICT Indicators Database, International Telecommunication Union (ITU), published as Individuals using the Internet, female (% of female population). Statizoid refreshes it automatically from the source and publishes the full history for both places.
Individual pages
About this data
This indicator refers to female individuals who have used the Internet (from any location) in the last 3 months. The Internet can be used via a computer, mobile phone, personal digital assistant, games machine, digital TV etc.