East Asia & Pacific vs Luxembourg: Individuals using the Internet, female
East Asia & Pacific
85.5%
in 2024
Luxembourg
98.7%
in 2025
East Asia & Pacific rank
7th
Luxembourg rank
9th
Individuals using the Internet, female over time
- East Asia & Pacific
- Luxembourg
How they compare
Luxembourg currently reports 98.7% against 85.5% in East Asia & Pacific, a difference of 13.2%.
That makes Luxembourg's figure about 1.2 times East Asia & Pacific's.
Across all 6 years both countries report, Luxembourg has been ahead every year.
East Asia & Pacific ranks 7th and Luxembourg ranks 9th of 32 groups.
Luxembourg has averaged higher in every one of the 2 decades both report.
Head to head by decade
| Decade | East Asia & Pacific | Luxembourg | Difference | Ahead |
|---|---|---|---|---|
| 2010s | 67.4% | 96.9% | 29.5% | Luxembourg |
| 2020s | 80.3% | 98.4% | 18.2% | Luxembourg |
Averages of every year both report within each decade.
Frequently asked questions
- Which has higher individuals using the internet, female, East Asia & Pacific or Luxembourg?
- Luxembourg, at 98.7% against 85.5% in East Asia & Pacific as of 2025.
- What is the difference in individuals using the internet, female between East Asia & Pacific and Luxembourg?
- 13.2%, with Luxembourg ahead.
- How many years of comparable data are there for East Asia & Pacific and Luxembourg?
- 6 years are reported by both, from 2019 to 2024.
- How do East Asia & Pacific and Luxembourg rank globally for individuals using the internet, female?
- East Asia & Pacific ranks 7th and Luxembourg ranks 9th of 32 groups.
- Where does this data come from?
- World Telecommunication/ICT Indicators Database, International Telecommunication Union (ITU), published as Individuals using the Internet, female (% of female population). Statizoid refreshes it automatically from the source and publishes the full history for both places.
Individual pages
About this data
This indicator refers to female individuals who have used the Internet (from any location) in the last 3 months. The Internet can be used via a computer, mobile phone, personal digital assistant, games machine, digital TV etc.